Coming mostly from a Pokémon and Zelda background, the idea of switching out the infuriatingly tense platforming of the 2D Sonic titles in place of a 3D explorable overworld, dialogue and a plot (no matter how bizarre in execution) was exactly what a 7-year-old me wanted in a game. I’ll forever cherish my days playing Sonic Adventure and its appropriately named sequel. 20 years of scraping his spikes through the dirt of different worlds, likely leaving skin behind with him - and for what? To become more and more disjointed from what made him great in the first place. The spiny blue hedgehog has stayed firmly in the limelight of his captors for 20 years without ever really have a day off. ![]() ![]() Sega and Sonic have suffered from a few bumpy roads these past few years - that’s no mistake.
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